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Sundered Skies Companion Download Torrent 1
General discussionNecessary Evil is a supers game for Savage Worlds done Great White Games style. Inside this twisted Plot Point setting you will find complete rules on making four-color super powered characters, a whole slew of adventures weaving in and out of a resistance story, new Edges and Hindrances, a bestiary of out of this world critters, and more! Sundered Skies Companion (Savage Worlds) Paperback – August 10, 2010. Get your Kindle here, or download a FREE Kindle Reading App. Related Video Shorts (0).
(22225 posts)(22225 posts)Tales from The Savage Troll caught up with Shane shortly after Gen Con. Sundered Skies is a dark fantasy setting with hints of steam punk thrown in for good measure. Triple Ace Games just released The Sundered Skies Companion which expands upon the information found in the Sundered Skies Setting Book.
Changelog posted in the game forum by the dev here.
ATOM RPG: Post-apocalyptic indie game
Changelog posted in the game forum by the devs here.
***
Between the Stars
- A major bug that caused players to lose the main mission has been fixed.
- In this version the system will detect if there is a main mission and if it's needed it'll restore the latest known main mission. A warning will be shown in the top left corner if this happens.
- Some texts have been corrected.
- A bug in the event 'A meeting in the Fold' (#101) that locked the saving function has been fixed.
- Now when a game is saved properly a text will appear in the top left corner.
- Now the death of the player doesn't have penalization in normal mode.
- The transmissions display has been fixed in ultra-wide and 4:3 resolutions.
- We've fixed a bug that caused you to not lose the item 'MAI core from the Genesis' in the event 'Answers' (#163).
- Now the description of the mission 'Consequences' (#142) is shown correctly.
- We fixed a bug that softlocked the game in the event 'Sharp Hill' (#111) when you're waiting for your turn.
- Now the sniper rifle updates correctly the ability points.
- Some bugs have been fixed in the event 'Bounty Hunters' (#92).
- The bug in game saving that caused loss of progress has been fixed. This bug also causes loss of the locations of both contracts as well as main missions. Now, saving should function as intended, but if you see something wrong, please send a bug report. Sadly, corrupted games can not be recovered, so, if you've lost progress due to the bug you'll need to start a new game. Sorry for the trouble.
- We've added an indicator that shows when the auto aim system is enabled.
- Now a warning will be shown when a save data error is detected. Please send a bug report if you see this warning.
- A bug that allowed the missile launchers to launch a missile per frame has been fixed.
- Now weapons won't fire when the player is looting a ship with auto aim mode activated.
- Now missiles won't follow the cursor in auto aim mode.
- A bug that caused that the laser beams never stop firing in auto aim mode has been fixed.
- A bug that caused some battles to never finish has been fixed.
- A bug that kept the lighting of the lateral thrusters activated after their ship had been destroyed has been fixed.
- A bug that destroyed stations when the player increased throttle with the numpad has been fixed.
- Some players got stuck researching the corrupted data in the prologue. We've added a description to avoid this situation.
- Now the event 'Bounty Hunters' (#92) gives a prisoner as expected.
- Now the bug reporter smtp mail server should be able to send all the bug reports without softlocking the game.
- Now the bug reporter sends us less data to avoid crashes.
- A bug in events that softlocked the game updating crew data has been fixed.
- The crew weapons have been improved.
- The text 'Dice do not add up' won't appear again in the dice combat screen.
- A bug that disabled the buttons in the event 'Delivery' (#77) has been fixed.
- A bug that softlocked the game when a new member joined to the crew has been fixed.
- Now the docking number is correctly shown in the stations exit button.
~~~ ~~~ ~~~
Change Log v0.2.0.3.0 (3 June 2019)
- A major bug in the saving system that softlocked the game showing [DestinationSector] in the objective description has been fixed.
- In this version the system will detect if there is a corrupted main mission and if it's needed it'll restore the latest known main mission. A warning will be shown in the top left corner if this happens. To restoring the saved game, the progress could go back some main missions.
***
Caves of Qud
Patchnotes posted in the game forum by the devs here.
Dawn of Man
- When humans die, their resources are placed randomly around them instead of all piling in the exact same location (this also includes raiders).
- Fixed issue in automatic transport production: Trader transports were being counted when comparing to production limits.
- Fixed issue that could cause people to drop their current warm outfit in a random place before going to get a light one.
- Fixed issue that caused raider weapons to be counted as if they were owned by the player.
- Fixed rare issue with migrants getting stuck when coming to town.
- Fixed issue where for some people the game could immediately throw an 'Invalid Location' message when trying to place structures or work areas.
- Code optimizations so we can upgrade the population cap in the future.
~~~ ~~~ ~~~
Update 1.1.2 (3 June 2019)
AI Improvements
- AI will now feed Grain to animals if there is a large surplus of it (when compared to Straw).
- Animals and people now distribute themselves better among buildings when seeking shelter, instead of all flocking to the nearest one.
Fixes
- When a savegame is loaded, all of it's milestones are copied into the profile (this is useful when moving savegames between computers).
- When giving a command while carrying a heavy resource, the human will drop it unless the command requires it.
- When a command is given to a task that the player is already doing, the entity flashes green.
- Fixed issue that caused weapons recovered from raiders to be indestructible.
- Fixed issue allowing the player to set automatic production during tutorial when it shouldn't.
- Some improvements and additional restrictions on bridge placement.
- Fixed glitch when swapping structure variant while placing it on an invalid location.
- Fixed issue where all Raiders had blonde hair and light skin color.
- added the Mac & Linux versions of game
Foundation
Patchnotes posted in the game forum by the devs here.
The House in Fata Morgana
Starting today The House in Fata Morgana is now available in French, with full support for the French language!
We also have a message from the translator and Hanada Keika for the occasion available here: http://blog.mangagamer.org/2019/06/03/the-house-in-fata-morgana-french-edition-on-sale-now/
Planetary Dustoff
Changelog posted in the game forum by the devs here.
Swag and Sorcery
- UI fixes for 16:10 resolutions (1680х1050, 1920х1200 and etc).
- Characters renaming. Click on the character name in equipment window to change his/her name.
- Click with RMB on unit icon on village screen to open equipment panel.
- Achievement 'Group work' fix.
***
Timespinner
- Added GOG Galaxy Achievement integration! (Win + Mac)
- The game window is now freely resizeable, picking the closest integer resolution based on size (up to 4K)
- Switching to fullscreen now attempts to pick the closest resolution to your screen size.
- Fixed a bug where the Demon Boss saw sfx could play forever.
- Fixed a softlock after triggering a cutscene in the city and instantly zoning.
- Fixed a bug where text prompts could be drawn off screen (only seen in locales such as German).
- Fixed a bug where the controller could vibrate forever with certain controllers.
- Fixed a crash that happened if you disabled your Audio Driver during the game. (/shrug)
- Adjusted L3/R3 button glyphs for 4th button glyph style.
- Upgraded FNA framework to version 19.05 from 18.03. (General engine upgrade, minor fixes)
***
Vambrace: Cold Soul
Changelog posted in the game forum by the devs/pub on 01 June 2019 here.
~~~ ~~~ ~~~
Patch 1.05 (01 June 2019)
Changelog posted in the game forum by the devs/pub on 03 June 2019 here.
~~~ ~~~ ~~~
Patch 1.06 (04 June 2019)
Changelog posted in the game forum by the devs/pub here.
Weedcraft Inc
- Additional, challenging scenario featuring new story, 3 cities and new crises
- More music, less repetition
- Extended smuggling module - lets you set up continued courses
- Less cluttered notifications, new management options
- Early employees are now more efficient
- Improved interfaces for “libraries” - including entirely new “Effects Library”
- Interface improvements in other places, including growing, social campaigns, setting up activities
- Tweaks in the dialogue interface, including the option to skip a conversation (as requested by players)
- New and reworked portraits for minor characters
A bunch of small fixes
- Less frequent automatic saves
- The exotic problem caused by special characters in the installation directory
- Rare blocker, when the game is saved in an unusual moment
- Better shader support on Mac
No Changelog.
Windows version remained untouched this time.
So i guess maybe the Mac offline installer got updated ...
No changelog yet but since the update is called Hellfire:
'Originally developed by Synergistic Software and released in 1997, Hellfire was not an official Blizzard product and did not carry Blizzard’s endorsement or label. Despite that, in response to Diablo players who have expressed a desire to experience the content, Blizzard has given the OK for it to be included as a free add-on with Diablo purchases on GOG.COM.'
Patch 1.0.5 (05 June 2019)
a bugfix update that makes hardmode and speedrun mode fully stable
Updated to 1.1.2.5a. No changelog at the moment.
Low Magic Age has been updated to v0.91.14.1 (Offline installers also updated)
No Changelog as yet.
- Fixed donkey stuck.
- reduced operating time on most crafts
- reduced the amount of energy required for most crafts
- increased the number of blue points dropping from some crafts
- increased the amount of energy that food restores
- the first zombie worker that can be found under the rockslide is now more efficient
- some workbenches require less resources for construction
- significantly reduced the time of installation, removing and repair of tombstones and grave fences
- Fixed bug when zombie alchemists were using their organs in crafts.
- Performance / microfreeze optimizations.
- Optimized footsteps (should increase overall game performance).
- Fixed disappearing dropped tech points after game re-loading.
- Fixed text position in some hints.
- Fixed some missing translations.
***
Production Line
Hi everyone! A bunch of cool new improvements covering all areas of the game, here is the complete list:
1) [Bug] Fixed crash bug when using B hotkey twice with task picker closed.
2) [GUI] Improved component tab on efficiency screen shows more stats, in more sortable columns, with only one column now.
3) [GUI] Improved pie charts on expenses chart now highlight the top few component costs as different shades of red.
4) [Bug] Fixed missing LED headlights graphic for sports car.
5) [Bug] Fixed bug where the player was not credited a refund when unused resources were automatically refunded by a slot due to not being used over a long period.
6) [Bug] Fixed bug where the 'prefer local' option for resource importing seemed to work incorrectly.
7) [Balance] Slowed down the rate at which the perceived value of vehicle features change over time in response to competition. This should reduce price micro-management.
8) [Bug] Fixed bug where car designs that used white or red seats, but fewer of them due to body design were using too many and wrong seats.
9) [Bug] Fixed issue where in certain combinations, resources might be ordered badly by slots, notably the air suspension upgrade on fit undercarriage.
10) [GUI] Changed the vehicle design screen so that component cost was using the current purchase price of components, not just the games starting price for them.
11) [GUI] Improvements to map editor to allow placement of import/export on edge tiles, also blocks out and shows the 2 adjacent tiles next to export slots.
12) [Performance] Reduced lag on huge maps when placing new overhead conveyor routes.
13) [Bug] Moving a task-linked supply stockpile now retains its task link.
14) [Bug] The advice to research new body types now will not trigger if you are already researching your first body type.
15) [GUI] When placing a conveyor or the overhead conveyor, ESC key now cancels, as does right-click.
16) [GUI] When design is being researched (or along with normal research) an extra green progress bar appears by the research icon now.
17) [Bug] Fixed zoom limit on map editor with really big maps.
18) [GUI] Zoom in/out with the mouse wheel on the map editor now does zoom-to-cursor.
19) [Bug] When moving an existing slot, disabled upgrades are no longer removed and need re-buying.
Hope you like the changes. I have more improvements planned for the charting and reporting stuff. Some of that formatting could be improved. I also want a more elegant way of breaking down component import costs. Hopefully the game will have slightly less micro-managing of prices now, and for people on massive, slow custom maps, performance should have been boosted a lot.
Please let me know here if this update has introduced any new issues. The known 'problems' I am aware of are:
1) very occasionally cars are drawn with missing components after playing for a long time and slightly zoomed out.
2) very occasionally the screen will go mostly white for a period, which is fixed the minute you re-start the game. I still cant reproduce this yet.
Thanks for all your support in offering suggestions and advice to improve the game, and for continuing to support my little company :D
List of Savage Worlds books is a listing of commercially released books from Pinnacle Entertainment Group and licensees for the Savage Worldsrole-playing and miniatures game. This does not include various free downloads. Accessories such as card decks, screens and miniatures are also not listed.
- 1Great White Games/Pinnacle Entertainment Group
- 1.4Deadlands Books & Accessories
- 2Adamant Entertainment
- 3Atomic Overmind Press
- 4Battlefield Press, Inc
- 5FunSizedGames
- 6Melior Via
- 7GG Studio
- 8Triple Ace Games
- 8.3Adventures
- 8.4Supplements
- 9Daring Entertainment
- 10Evil DM Productions
- 11Gun Metal Games
- 12Happy Monster Press
- 13Legion Publishing
- 14Pirate Press
- 15Reality Blurs
- 16Ronin Arts
- 17Savage Mojo
- 2012 to Midnight, Inc.
- 21VampJac Productions
- 22WorldWorks
Great White Games/Pinnacle Entertainment Group[edit]
Core Rules & Accessories[edit]
- Savage Worlds: Fast! Furious! Fun! (2003, revised 2004; Hardcover)
- Savage Worlds: Explorer's Edition (2007; Softcover)
- Savage Worlds Bennies (2009)
- Savage Worlds: Deluxe Edition (2011; Hardcover)
- Savage Worlds: Deluxe Explorer's Edition (2012; Softcover)
Savage Setting Books & Accessories[edit]
- Evernight: The Darkest Setting of All (2003; Hardcover)
- East Texas University / Degrees of Horror (2014; Hardcover)
- 50 Fathoms: High Adventure in a Drowned World (2003; Hardcover)
- 50 Fathoms Companion (2004; PDF)
- Necessary Evil: Supervillains Must Rise Where Heroes Fall (2004; Hardcover)
- Low Life: The Rise of the Lowly (2005; Hardcover)
- Rippers: Horror Roleplaying in the Victorian Age (2005; Hardcover)
- Rippers Companion (2007; PDF)
- The Savage World of Solomon Kane (2007; Hardcover)
- Solomon Kane: Travelers' Tales (2008; Softcover)
- The Savage Foes of Solomon Kane (2010; Hardcover)
- Slipstream (2008; Hardcover)
- Necessary Evil: Explorer's Edition (2009; Softcover)
- Solomon Kane Bennies (2009)
- Necessary Evil Bennies (2010)
- Slipstream Bennies (2010)
Weird Wars Books & Accessories[edit]
- Tour of Darkness (2004; Hardcover)
- Necropolis 2350 (2006; Softcover)
- Weird War Two (2009; Hardcover)
- Weird War Two Bennies (2009)
- Weird Wars Rome (2013)
- Weird War One (2016)
Deadlands Books & Accessories[edit]
- Deadlands: Reloaded! (2006; Hardcover)
- Deadlands: Coffin Rock (2008; Softcover)
- Deadlands: The Flood, Plot Point Campaign (2009; PDF, Hardcover)
- Deadlands: The Flood Player's Guide (2009; free PDF)
- Deadlands: Marshal's Screen with Murder on the Hellstromme Express adventure (2009; Hardcover screen, Softcover booklet)
- Deadlands: Don't Drink the Water (2009; PDF)
- Deadlands: Murder on the Hellstromme Express (2009; PDF)
- Deadlands Fate Chips (2009)
- Deadlands: Saddle Sore (2010; PDF)
- Deadlands Trail Guide: South o' the Border (2010; PDF)
- Deadlands Player's Guide (2010; 2nd Printing; Hardcover)
- Deadlands Marshal's Handbook (2010; 2nd Printing; Hardcover)
- Deadlands: For Whom the Whistle Blows–Night Train 2 (2010; PDF)
- Deadlands Trail Guide: The Great Northwest (2010; PDF)
- Deadlands: The 1880 Smith & Robards Catalog (2011; PDF/Softcover)
- Deadlands Trail Guide: Weird White North (2011; PDF)
- Deadlands: Devil's Night (2011; free PDF)
- Deadlands Player's Guide (2012; 3rd Printing; Softcover)
- Deadlands Marshal's Handbook (2012; 3rd Printing; Softcover)
- Deadlands: The Last Sons, Plot Point Campaign (2012; PDF, Hardcover)
- Deadlands: The Last Sons Player's Guide, (2012; free PDF)
- Deadlands: Guess Who's Coming to Donner (2012; PDF)
- Deadlands: Trail Guides, Volume I (2012; PDF/Softcover)
- Deadlands: Return to Manitou Bluff (2012; PDF/Softcover)
- Deadlands: Bad Times on the Goodnight (Blood Drive I) (2012; PDF)
- Deadlands: Temple of the Sun (Map Pack 1) (2012; PDF)
- Deadlands: High Plains Drovers (Blood Drive II) (2012; PDF)
- Deadlands: Ghost Towns (2012; PDF/Softcover)
- Deadlands: Range War! (Blood Drive III) (2012; PDF)
Deadlands: Hell on Earth Books & Accessories[edit]
- Deadlands: Hell on Earth Reloaded (2012; PDF, Hardcover)
Deadlands Noir Books & Accessories[edit]
- Tenement Men (Kickstarter Exclusive Dime Novel) (2012; PDF)
Licensed Standalone RPG Books[edit]
- Pirates of the Spanish Main (2007; Hardcover)
- Space 1889: Red Sands (2010; Hardcover)
- The Sixth Gun Role-Playing Game (2015; Hardcover & Paperback)
Skirmish Books[edit]
- Rippers: The Horror Wars (2004; Softcover)
- Modern Ops (2005; Print-on-Demand)
Genre Toolkit Source Books and Companions[edit]
- Fantasy Bestiary Toolkit (2005)
- Fantasy Gear Toolkit (2005)
- Fantasy World Builder Toolkit (2005)
- Fantasy Character Generator Toolkit (2005)
- Science Fiction Bestiary Toolkit (2005)
- Science Fiction Gear Toolkit (2006)
- Science Fiction World Builder Toolkit (2006)
- Pulp Gear Toolkit (2006)
- Pulp GM's Toolkit (2006)
- Horror Bestiary Toolkit (2006)
- Horror Companion (2011)
- Horror GM's Toolkit (2007)
- Fantasy Companion (2009; Softcover)
- Science Fiction Companion (2013)
- Super Powers Companion (2009; Softcover)
- Super Powers Companion: Second Edition (2013)
- Horror Companion (2012; Softcover)
Adventures[edit]
- Privateer's Bounty (2003)
- Screamers (2003)
- On the Rocks (2003)
- Rise Alabama (2004)
- Noble Deceit (2004)
- Zombie Run (2004)
- Highwater War (2004)
- Smugglers Cove (2004)
- Prisoner of Pain (2004)
- Through the Cathode Ray Tube (2005)
- The Black Ankh (2005)
- Tales of the Forlorn Hope (2006)
- The Third Hand (2006)
- The Templar Legacy (2008)
- Death on the Dartmoor (2008)
- The Night of Thoth (2008)
- Heart of Steel (2009)
- Bayonets, Buttons, & Blood (2009)
- Weird Wars: Island of Dreams (2011)
Adamant Entertainment[edit]
Setting Book[edit]
- MARS (2009; PDF and Softcover)
- Thrilling Tales (2009; PDF and Softcover)
Atomic Overmind Press[edit]
Setting Book[edit]
- The Day after Ragnarok (2009; PDF and Softcover)
Battlefield Press, Inc[edit]
Setting Books[edit]
- Sherwood: The Legend of Robin Hood (2009; PDF and Softcover)
- Gaslight Victorian Fantasy (2009; PDF and Softcover)
- Eldritch Skies (2014; PDF and Hardcover)
Supplement[edit]
- Distant Vistas (2014; PDF and Hardcover)
FunSizedGames[edit]
Setting Book[edit]
- 'Streets of Bedlam: A Savage World of Crime + Corruption' (2012; PDF and Softcover)
Adventure Book[edit]
- 'Streets of Bedlam: Five-Story Drop' (2013; PDF and Softcover)
Melior Via[edit]
Setting Book[edit]
- 'Accursed' (2013; PDF and Hardcover)
Supplement[edit]
- 'World of Morden' (2016; Softcover and Hardcover)
Adventure[edit]
- 'Ill Omens' (2014; Softcover)
GG Studio[edit]
Setting Books[edit]
- 'Enascentia' (2013; PDF and Softcover)
- 'Freak Control' (2014; PDF and Softcover)
- 'Ultima Forsan' (2014; PDF and Softcover)
- 'Warage - L'Alba degli Eroi' (2014; PDF and Softcover)
Supplements[edit]
- 'Deadlands: Messico & Nuvole' (2014; PDF and Softcover)
- 'Enascentia - Dietro lo Schermo' (2014; PDF and Softcover)
Triple Ace Games[edit]
Setting Books[edit]
- Necropolis 2350 (2008; Hardcover)
- Sundered Skies (2008; Hardcover)
- Necropolis 2350: 2351-55 Update (2009; PDF and Softcover)
- Hellfrost Player's Guide (2009; Hardcover)
- Hellfrost Bestiary (2009; Hardcover)
- Hellfrost Gazetteer (2009; Hardcover)
- Sundered Skies Companion (2010; PDF and Softcover)
- Hellfrost Encounters Book 1 (2010; PDF and Hardcover)
- Hellfrost Expansion (2010; PDF and Softcover)
- Wonderland No More (2011; Softcover)
Genre Toolkit Source Books[edit]
- Savage Worlds Handbook: Perilous Places & Serious Situations (2008; PDF)
Adventures[edit]
Daring Tales of Adventure[edit]
- #1: To End All Wars and Chaos on Crete (2008; PDF)
- #2: Web of the Spider Cult (2008; PDF)
- #3: Treasure of the Templars (2008; PDF)
- #4: The Talons of Lo-Peng (2008; PDF)
- #5: Sky Pirates of the Caribbean (2008; PDF)
- #6: The Palladium Peril (2008; PDF)
- #7: The Twelfth Gate (2008; PDF)
- #8: Terror of the Z-Bomb (2008; PDF)
- #9: Island of Terror (2009; PDF)
- #10: Kingdom of the Blood Gods (2009; PDF)
- #11: The Hands of Kali (2009; PDF)
- #12: Legacy of Tunguska (2009; PDF)
- #13: The Devil's Chalice (2009; PDF)
- #14: The Sword of Avalon (2009; PDF)
- #15: The Muramasa Curse (2009; PDF)
- #16: Empire of the Black Pharaoh (2009; PDF)
- Compendium #01 (2009; Softback)
- Compendium #02 (2009; Softback)
- Compendium #03 (2009; Softback)
- Compendium #04 (2010; Softback)
- Xmas DTA Special 2008: The Tale of the Fabulous Four (2008; PDF)
- Xmas DTA Special 2009: Rocket Nazis on the Orient Express (2009; PDF)
Daring Tales of Chivalry[edit]
- #1: A Knight's Tale (2008; PDF)
- #2: Death at the Joust (2008; PDF)
- #3: The Danbury Curse (2009; PDF)
- #4: Castle Fairstone & The Madness of Sir Stephen (2009; PDF)
Daring Tales of the Space Lanes[edit]
- #1: Waylaid on Wayland & Gunboat Diplomacy (2009; PDF)
- #2: Bad Debts (2009; PDF)
- #3: Robot Rumble (2009; PDF)
- #4: The Last Journey of The Exodus (2009; PDF)
- #5: The Black Guardian (2010; PDF)
- #6: The Stealer of Light (2010; PDF)
- #7: Deadly Chant (2010; PDF)
Hellfrost[edit]
- N1: Lair of the Vermin Lord (2009; PDF)
- N2: The Dark Seed (2009; PDF)
- N3: Shadow of Darkness (2009; PDF)
- N4: Pirates of the Crystalflow (2009; PDF)
- N5: The Eoster Festival (2010; PDF)
- S1: The Siege of Watchgap Fort (2009; PDF)
- S3: Descent Into Madness (2009; PDF)
- S2: The Lost City of Paraxus (2009; PDF)
- V1: The Heart of Winter (2009; PDF)
- V2: Against the Elements (2009; PDF)
- S4: The Ice Fiend and Other Tales (2010; PDF)
- V3: The Web of Deceit (2010; PDF)
- H1: Sins of the Father (2010; PDF)
- H2: The Blood of Godhammer (2010; PDF)
- L1: The Frost Giant's Hold (2010; PDF)
- S5: The Fey Tower and The Deadly Glade (2011; PDF)
- V4: Death in the Mire (2011; PDF)
- H3: The Blood Tide (2011; PDF)
- Compendium #1: Saga of the Frost Giants (2011; Softcover)
- Compendium #2: Novice Adventures (2011; Softcover)
Necropolis 2350[edit]
- Tales from the Frontline #01 (2008; PDF)
- The Long Sleep (2008; PDF)
- The Last Word (2008; PDF)
- The Broken Seal (2009; PDF)
- Tales from the Frontline #02 (2009; PDF)
- Opener of the Ways (2010; PDF)
- Echoes (2010; PDF)
Sundered Skies[edit]
- The Ice Tower (2008; PDF)
- Fate of the Summoner (2008; PDF)
- Blade of Destiny (2008; PDF)
- Mind Thief (2009; PDF)
- The Race (2009; PDF)
- Within the Skies (2010; PDF)
- Mists of Savannah (2010; PDF)
Wonderland No More[edit]
- Egg of Seven Parts (2008; PDF)
Supplements[edit]
Daring Tales of Adventure[edit]
- Daring Tales Guide to Rocket Rangers (2011; PDF)
- Daring Tales Guide to Elite Nazi Units (2011; PDF)
Daring Tales of the Space Lanes[edit]
- Sector 01 (2010; PDF)
- Combat Hazards (2010; PDF)
Hellfrost[edit]
- Hellfrost Calendar (2010; PDF)
- Region Guide #1: Sacred Places (2010; PDF)
- Region Guide #2: The Liche Lands (2010; PDF)
- Region Guide #3: The Magocracy (2010; PDF)
- Region Guide #4: Orcmark (2010; PDF)
- Region Guide #5: Vestmark (2010; PDF)
- Region Guide #6: The Withered Lands (2010; PDF)
- Region Guide #7: Shattered Moor (2010; PDF)
- Region Guide #8: The Ten Seas (2010; PDF)
- Region Guide #9: Drachenlands (2010; PDF)
- Region Guide #10: Heligioland (2010; PDF)
- Region Guide #11: Ertha's Realm (2010; PDF)
- Region Guide #12: Witchwood (2010; PDF)
- Region Guide #13: Royalmark (2010; PDF)
- Region Guide #14: Veermark (2010; PDF)
- Region Guide #15: Crystalflow Confederacy (2010; PDF)
- Region Guide #16: Alantaris Isle (2010; PDF)
- Region Guide #17: The Great Swamp (2010; PDF)
- Region Guide #18: The Freelands (2010; PDF)
- Region Guide #19: Unclaimed Lands (2010; PDF)
- Region Guide #20: The Mistlands (2010; PDF)
- Region Guide #21: Chalcis (2010; PDF)
- Region Guide #22: Midmark (2010; PDF)
- Region Guide #23: The Battlelands (2010; PDF)
- Region Guide #24: Aspiria (2010; PDF)
- Region Guide #25: Ostmark (2010; PDF)
- Region Guide #26: Nordmark (2010; PDF)
- Region Guide #27: Angmark (2010; PDF)
- Region Guide #28: Blackstone Barony (2010; PDF)
- Region Guide #29: Barony of Cul (2010; PDF)
- Region Guide #30: Barony of Trond (2010; PDF)
- Region Guide #31: Cairn Lands (2010; PDF)
- Region Guide #32: Coglelund (2010; PDF)
- Region Guide #33: Freetown (2010; PDF)
- Region Guide #34: The Frozen Forest (2010; PDF)
- Region Guide #35: Giant's Throne (2011; PDF)
- Region Guide #36: The Glittersands (2011; PDF)
- Region Guide #37: Heldalund (2011; PDF)
- Region Guide #38: Icedale Freeholds (2011; PDF)
- Region Guide #39: Lakeland (2011; PDF)
- Region Guide #40: The Vale (2011; PDF)
- Region Guide #41: Seithrby (2011; PDF)
- Region Guide #42: Sutmark (2011; PDF)
- Region Guide #43: Angarion (2011; PDF)
- Region Guide #44: The Borderlands (2011; PDF)
- Region Guide #45: The Abyss (2011; PDF)
- Region Guide #46: Godsheim (2011; PDF)
- Region Guide #47: Isles of the Seareavers (2011; PDF)
- Resource Management (2011; PDF)
- Heroes & Villains 1 (2011; PDF)
- Heroes & Villains 2: Spellcasters (2011; PDF)
- Creature Guide Bufomi (2011; PDF)
- Creature Guide Kreana (2011; PDF)
Daring Entertainment[edit]
Setting Books[edit]
- Dawn of Legends (2009; PDF and Softcover)
- Dawn of Legends Support Bundle (2009; PDF)
Adventures[edit]
- G.E.T. Into Action: The Rising Storm (2009; PDF)
- War of the Dead: Chapter One (2010; PDF and Softcover)
- War of the Dead: Dead of Night (2010; PDF)
- War of the Dead: Food For Thought (2010; PDF)
- War of the Dead: Outbreak at Hopewell (2010; PDF)
- War of the Dead: Chapter Two (2011; PDF and Softcover)
- War of the Dead: Chapter Three (2011; PDF and Softcover)
- War of the Dead: Chapter Four (2012; PDF and Softcover)
Supplements[edit]
- War of the Dead: The Paper Dead (Set 1) (2010; PDF)
- War of the Dead: Fan-Created Support (2010; PDF)
- War of the Dead: The Survivors (2010; PDF)
- War of the Dead: Values of Survival (2010; PDF)
- War of the Dead: The Survivors (Part 2) (2010; PDF)
- War of the Dead: The Digital Dead (2011; PDF)
Media Tie-In[edit]
- Little Girl Lost (Dawn of Legends novel; 2009; PDF)
Evil DM Productions[edit]
Source Book[edit]
- Legends of Steel (2009; Hardcover)
Gun Metal Games[edit]
Setting Book[edit]
- Interface Zero (2010; PDF and Hardcover)
- Totems of the Dead: Player's Guide to the Untamed Lands (2011; PDF and Hardcover)
- Totems of the Dead: Game Master's Guide (2011; PDF and Hardcover)
- Interface Zero 2.0 (2014; PDF and Hardcover)
Happy Monster Press[edit]
Setting Book[edit]
- Children of the Apocalypse (2018; PDF and Print-on-Demand)
Legion Publishing[edit]
Adventures[edit]
- Savage Features #1: Out of Sight (2004)
- Savage Features #2: The Last Round (2005)
- Savage Features #3: They Came From Beyond Space (2005)
- World of Meridian #1 - The Hunt (2005)
- World of Meridian #2 - All that Glisters (2006)
- World of Meridian #3 - Neveredge Falls (2003/2006)
Deadlands Adventures and Source Books[edit]
Sundered Skies Companion Download Torrent Free
- Deadlands Dime Novel #1 - Beast of Fire (2005; Print-on-Demand)
- Deadlands Dime Novel #2 - Deadshot (2006; Print-on-Demand)
- Deadlands Dime Novel #3 - Frostbite (2006; Print-on-Demand)
- Deadlands Territory Guide - Newfoundland: Rock of Ages (2004)
Weird Wars Adventures[edit]
- Weird War II Mission Manual #1 - Bridge Across Time (2004)
- Weird War II Mission Manual #2 - Ice Fang (2004)
- Weird War II Mission Manual #3 - Gods of Destruction (2005)
- Weird War II Mission Manual #4 - Demonic Artillery (2005)
Pirate Press[edit]
Setting Book[edit]
- The Battle for Oz (2014; PDF, Hardcover, and Softcover)
Reality Blurs[edit]
Setting Book[edit]
- Runepunk (2007; Hardcover)
- Ravaged Earth: The World of High-Powered Pulp (2008; Softcover, regular and deluxe (color) editions)
- Runepunk: Darksummer Nights (2009; Softcover)
- Runepunk: Steam & Shadow (2009; PDF)
- Agents of Oblivion: Player's Guide (2009; PDF)
- Realms of Cthulhu (2009; Hardcover)
- Iron Dynasty: Way of the Ronin (2010; Softcover)
- Agents of Oblivion - The Perfect Cocktail of Horror and Espionage (2011; PDF and Softcover)
- Ravaged Earth: Revised Second Edition (2013; PDF and Softcover)
- Karthador: Swashbuckling Science Fiction (2013; Softcover)
Adventures[edit]
- Agents of Oblivion: Starfall Jungle (2005, PDF)
- Iron Dynasty: Journey to Red Temple (2005, PDF)
- Relics & Rumors #1 (2009, PDF)
- Relics & Rumors #2 (2009, PDF)
- Amazing Exploits #1: Quest for the Lost Oasis (2009, PDF)
- Old School Fantasy #1: A Keg For Dragon (2010, PDF and Softcover)
- Relics & Rumors #3 (2010, PDF)
- Relics & Rumors #4 (2010, PDF)
- Old School Fantasy #2: Darkness Over Keryhk Nhor (2010, PDF and Softcover)
- Old School Fantasy #3: Hunger of the Iron Mage' (2010, PDF and Softcover)
- Mythos Tales #1: Belly of the Beast (2011, PDF)
- Iron Dynasty: Kesshi Tales #1: The Wise Men & The Woods (2011, PDF)
- Iron Dynasty: Kesshi Tales #2: The Demon's Heart (2011, PDF)
- Iron Dynasty: Kesshi Tales #3: Fresh Blood (2011, PDF)
- Runepunk: Jobbers Tales #1: Whither Be Witherspoon? (2011, PDF)
- Old School Fantasy #4: Slave Pens of Moss Stone (2011, PDF)
- Old School Fantasy #5: Call of the Crow (2011, PDF)
- Old School Fantasy #6: Tangle in the Silver Vines (2011, PDF)
- Old School Fantasy #7: Rot & Ruin (2011, PDF)
- Old School Fantasy #8: Light & Dark (2011, PDF)
- Old School Fantasy #9: Hand of the Harbinger (2011, PDF)
Source Books[edit]
- Powers & Perils: Orwell Industries (2006, Softcover)
- Iron Dynasty Guidebook #1: Ikusa Kokoro (2011, PDF)
- Iron Dynasty Guidebook #2: Sorimizu (2011, PDF)
- Iron Dynasty Guidebook #3: Uma-Ko Ryoudo (2011, PDF)
- Runepunk Guidebook #1: GreyMesa (2011, PDF)
Ronin Arts[edit]
Source Book[edit]
- Starships! (2005)
Savage Mojo[edit]
Setting Books[edit]
- Shaintar: Immortal Legends - Player's Guide (2005; Softcover)
- Savage Suzerain (2009; Hardcover)
- Savage Suzerain Player's Guide (2009; PDF)
- Suzerain - Dogs of Hades (2010; Hardcover)
- Suzerain - Noir Knights (2010; Hardcover)
- Suzerain - Shanghai Vampocalypse (2010; PDF)
- Suzerain - Caladon Falls (2010; PDF)
Silver Gryphon Games[edit]
- Wellstone City (2010; PDF)
- Wellstone City Chronicles - Two Bit Thugs (2010; PDF)
- Wellstone City Chronicles - Burning Crosses(2010; PDF)
- Wellstone City Chronicles - A Death Undeserving (2010; PDF)
- Camp Wicakini (2010; PDF)
- Wellstone City (2010; Softcover)
- The Pine Ridge Horror (2010; PDF)
- Zombacalypse (2010; PDF)
- Zombacalypse (2010; Softcover)
- Wellstone City Chronicles - Schroedinger's Box (2011; PDF)
- Camp Wicakini - Part II (2011; PDF)
- Red Blizzard (2012; PDF)
- Wellstone City Chronicles - The Ranch Raid (2012; PDF)
- Wellstone City Chronicles - Two Bit Thugs (2012; PDF)
- Camp Wicakini 3: Wanagi Mato Lives! (2012; PDF)
- Wellstone City Chronicles - Breaking Murphy (2012; PDF)
- Wellstone City Chronicles - Wellstone City Encounter Deck (2011; PDF)
Sneak Attack Press[edit]
- Broken Earth (2014; PDF and Hardcover)
12 to Midnight, Inc.[edit]
Adventures[edit]
- Last Rites of the Black Guard (2003)
- Weekend Warriors (2004)
- Bloodlines (2004)
- Innana's Kiss (2004)
- Brainwashed (2005)
- Skinwalker (2006)
- Jerry's Midnight Tales (2006)
- Fire in the Hole (2006)
- The Beast Within (2007)
- Chickens in the Mist (2007)
Source Books[edit]
- Green's Guide to Ghosts (2005)
- Fear Effects (2005)
VampJac Productions[edit]
Setting Book[edit]
- Vampire Earth Sourcebook (2005; Print-on-Demand)
WorldWorks[edit]
Adventures[edit]
- Something Below (2007)
- Dinas Fford: The Seeds of War (2007)