Gameplay, Controls, Interface. Human Head Studio's Rune: Halls of Valhalla is an expansion pack with one goal in mind, to make multiplay more fun without changing the basic play or features of the original game. A standalone expansion to the game, called Rune: Halls of Valhalla, was released in 2001. It as well as its expansion was also ported to Linux by Loki Software.Ryan C. Gordon, a former Loki employee, would also later port Human Head's 2006 title Prey.
Jan 7, 2018 - Rune:Halls of Valhalla, the official multiplayer expansion pack for the highly acclaimed PC game Rune. Rune: Halls of Valhalla offers Rune fans the. FREE DOWNLOAD OF RUNE HOV. Rune:Halls of Valhalla, the official.
version: v.1.08 unofficial patch
Main changes:
Redirected downloads Download redirection for Windows clients. When the client doesn't have all the packages that the server has defined, it needs to download them. Normally this is done by downloading from the gameserver, at a theorethical maximum rate of 20kB/s. This can dry out the servers upload band causing lag for the players. Download redirection makes clients download packages from the webserver. The packages are packed to zip format, thus effectively reducing the download size to apr. 1/3 of the original. Dowload speed is limited only by the connection between the client and the webserver. If the packages are in a good webserver and the client has a 1Mbps broadband connection, a 9MB map will probably be downloaded and installed in much less than a minute's time as opposed to the normal time of apr. 8 minutes.
Compatibility Patch is 1.07 (HoV) backwards compatible, 1.06/7 clients can join 1.08 servers and vice versa.
Providing news In-game 'News' tab is redirected to runehordes.info where active admins (US and EU) frequently update the page. This page has good potential of becoming the main distribution channel for all Rune-related information.
Server crash fixes Fixes to prevent crashe(r)s, in-game and through UDP queries.
Bug abuse fixes Serverside engine fixes to prevent bug abuse like jump pickup
Game crash fixes Alt+TAB no longer results in a crashed Rune on most common videocards in both Direct3D and OpenGL Mode.
Hack fixes Serverside engine fixes to prevent glow hacks, uninterrupted anim hacks, taunt attack etc.
Extended mutator Extended Mutator class is implemented to Engine.u to give mutator makers more possibilities.
ServerOptions ServerOptions class to Engine.u to act as a storage class for static variables
Retro Serverside ini-definable movement/behaviour, can be made fully 1.07 (default), fully 1.00 or something in between
Movement fixes Leg movement now works as intended on multiplayer servers. When a player used to join multiplayer servers as a client, some leg animations were not visible to him even though others saw his 'Player' moving correctly. The difference between the fixed and non-fixed leg movement is best seen when comparing spinattack between an own non-dedicated server and playing as a client in a multiplayer server.
Interface changes Updates and fixes on windowed console classes: UWindow UBrowser, RBrowser and RMenu. Most noticeable changes are 'Always use this mutator configuration', which is now working and password protected servers that now pop up a window to enter password when joining (and passwords are remembered so that next time you join the same server, you don't have to type the password at all).
Performance improvements Using 100% mesh complexity should no longer make performance issues occur on modern videocards (DX8 and higher generation).
Arena fixes Fixes on arena.
ServerAdmin New RuneServerAdmin looks and functionality, lighter and much prettier than the original as well as much more extensive.
Affected packages:
Arena.u Lär
Engine.u EnFuegoChaves, Zisu
IpServer.u EnFuegoChaves, Karigard, Lär, Zisu
OpenGLDrv.dll Chris Dohnal, settings and updates: http://cwdohnal.home.mindspring.com/utglr/
RBrowser.u Lär, Zisu
RMenu.u Lär, Zisu
RuneI.u EnFuegoChaves, Zisu
RuneServerAdmin.u Lär, Zisu
UBrowser.u Lär, Zisu
UWindow.dll (NEW) Zisu
UWindow.u Zisu
Game Additions
Gameplay
Capture The Torch The fantastic game mode by Lar, it would be a shame if we didn't add it
Download ('waiting') map New Download ('waiting') map added, now you're having fun while waiting instead of seeing a purple sky
Intro Added new Rune intro; let the rocks come down!
Launcher You're launching Rune in a new taste; added new splash screen
Maps
AR-[EbonySonne] Author: Hicks
AR-[ExtosMortis] Author: Hicks
AR-[PegasusLegacy] Author: Hicks
AR-[PegasusLegacy]-NS Author: Hicks
AR-[Requiem] Author: Hicks
AR-[VoltenKelpf] Author: Hicks
AR-Telnian Author: Icey
AR-Smiley Author: Icey
AR-Natilus Author: Icey
AR-Telith Author: Icey
DM-Efeetic Author: Icey
DM-Alcohol Author: Haltyr
DM-NorthernLights Author: Haltyr
CTT-[TinEclipse] Author: Hicks
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CTT-[TinEclipse]-[AfterWar] Author: Hicks
CTT-Carix Author: Icey
CTT-Shadic Author: Icey
Releasing also:
HallsOfValhalla.u Some German HoV players have reported these missing from CD.
HallsOfValhalla.int Same as above.
Players.ums Corrupted file in at least some German HoV CDs.
Maps:
DM-TwistedDream Author: Punk
Info : 1st prize in Rune Mapping Contest
DM-Fury Author: Hrothgar
Info : 2nd prize in Rune Mapping Contest
DM-Damnation Author: Vanitas
Info : 3rd prize in Rune Mapping Contest
Skins:
HoodedStranger Author: Mercenary
Info : 1st prize in Rune Skinning Contest
AlbasXL Author: Albas
Rune Game Download
Info : 2nd prize in Rune Skinning Contest
foxyjunn Author: FoX
Info : 3rd prize in Rune Skinning Contest
Installation instructions:
Automatic Install This is applicable only for Windows users. Use the installer.
Manual Install The default paths for files are as follows
[Core.System]
Paths=..System*.u
Paths=..Maps*.run
Paths=..Textures*.utx
Paths=..Sounds*.uax
Paths=..Music*.umx
Paths=..Meshes*.ums
Look at your Rune.ini to verify them, if you have for some reason changed them.
Replace your Web folder with the one that comes with the package.
Server Install The following files should be installed:
- Arena.u
- Engine.u
- IpServer.u
- RuneI.u
- RuneServerAdmin.u
- Web folder
- Skins and maps to be hosted.
Linux/Mac Install Same as Server Install
Instructions to servers:
Download redirection Servers ini file should be modified so that all the packages that are uploaded to remote connection, are listed in the 'OverridePackageList'. This is case sensitive since internet is case sensitive. So if you have the following Server.ini (or Rune.ini, whatever you use):
[Engine.GameEngine]
'... and to the ServerPackages part:
ServerPackages=Players
ServerPackages=Runei
ServerPackages=JunModel
ServerPackages=HallsOfValhalla
'those were the normal packages, now some user-added
ServerPackages=mySkin
ServerPackages=myMod
[IpServer.UdpServerQuery] //HUOM!!! MUISTA LAITTAA CHECK RUNEGAMEINFOON!!!
DownloadURLs=www.mydownloadlocation.com/runefiles
OverridePackageList=mySkin,myMod
and there should then be following files:
http://www.mydownloadlocation.com/runefiles/mySkin.zip
http://www.mydownloadlocation.com/runefiles/myMod.zip
And again, this system is case sensitive. To be clear, maps should be:
DM-Mapname.run (and DM-Mapname.zip in the webserver) and correspondingly
AR-Mapname.run (AR-Mapname.zip)
CTT-Mapname.run (CTT-Mapname.zip)
As most maps are of format XX-Xxxx.run, there is an in-built system to convert your admin command 'switchlevel dm-mymap' to 'switchlevel DM-Mymap' and the clients receive info of this and try to download DownloadURLs/DM-Mymap.zip from internet.
If you have nothing to add to ServerPackages, do not fill the DownloadURLs either. It will only increase the time it takes for the clients to join to server.
Filenames:
- To ensure everything works properly with this patch, all (custom) maps to be used should be renamed to the following case sensitive syntax XX-Xxxx.run. Rune is not case sensitive so this will not affect anything else. Example: Dm-Fentox.run should be renamed to DM-Fentox.run
- Packed file names must be exactly the same as unpacked file names. If there is a map 'DM-Fentox.run' and the server wants this to be downloaded from the webserver, then the webserver should have a 'DM-Fentox.zip'. With exactly that name.
New Rune Game
- Maps in the maplist must also have the correct case, so be careful
Download Game Rune Halls Of Valhalla Free
Files:
- There is no point in adding anything extra to the zip file. Only allowed files will be unpacked. An example: 'DM-Fentox.zip' should contain only 'DM-Fentox.run'. 'installation_instructions.doc' will not be unpacked, nor 'lookAtThisNewPictureIMade.jpg'. They will only make the download larger (which is bad).
- If a map has custom textures, sounds etc. they should be added to the package. An example: 'Bigmap.zip' should contain 'Bigmap.run' and 'BigmapTexture.utx'.
Switchlevel and switchcooplevel:
DM-BedroomsUnleashed.run will work but if you use 'switchlevel dm-bedroomsunleashed', the clients will try to find 'DM-Bedroomsunleashed.zip' instead of 'DM-BedroomsUnleashed.zip'. 'switchlevel dm-beDrOoMunleashed' will make client try to download 'DM-BeDrOoMunleashed.zip' etc. In normal map cycle this does not matter since the server knows the name of the map. Just make sure that the webserver has the the correct package. This is all only applicable if you want the clients to download from remote location.
Thanks for contributing:
Chris Dohnal Author of the UTGLR 3.0 that works in Rune. Although not especially made for this patch, it has been so great an improvement to OpenGL image quality that it would have been a crime to be left out of this package.
EnFuegoChavez The original driving force on the 1.08 patch. Contributed anti-cheats and anti-crashes to Rune and made most of the game engine fixes for this patch. Although busy with other businesses and unavailable to make the final touch, this patch would not have happened without him.
Karigard Providing information about a hole in IpServer that could be fixed with unrealscript and the means to fix it.
Lär Did more than half of the work with interface updates and fixes and provided the code to fix some Arena bugs. ServerAdmin updates were based on the RuneServerAdmin updates that he has released.
Menjin Menjin is the man who organized the Rune mapping and skinning contests, latter specifically for this patch.
Zodiak The one is responsible for getting HumanHead Studios to release the headers that made download redirection possible. The ultimate beta tester for this patch and a man with more than enough ideas. If something doesn't work, this is the man to blame :P
Halls Of Valhalla Tab
Special thanks:
BlackOak For keeping the Rune Community up and running by having contributed so much time and effort on this great game.
HumanHead Studios For making this great game.
Laurie The RuneGame.com Forums Goddess
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SorenBjerg For hosting the 'News' page and his extensive work on RuneHordes.info
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Tim Sweeney The man behind this game engine. A great guy and humble enough to answer my emailed question (Zisu) about package structure. He is someone who has really earned all ours respect.
Report problems with download to support@gamepressure.com
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Rune: The Halls of Valhalla - v.1.07 | patch | 299 KB | 5/1/2001 | 3K | 6 |
Rune: The Halls of Valhalla - v.1.08 unofficial patch | patch | 29.9 MB | 9/12/2005 | 4.5K | 3 |